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Tips and Tweaks Enzo's Contribution
My binds - many thanks to Ginger
for his tutorial. Some new adjustments made for CSS below.
Everything else is pretty much default I think. //Special bindable keys: //alt, ctrl, del, downarrow, end, f1-f12 (function keys), home, ins, escape, //enter, leftarrow, pause, pgup, pgdn, return, rightarrow, shift, space, tab, //uparrow, kp_minus, *, kp_slash, kp_plus, kp_enter, kp_del, kp_ins, kp_5, //kp_leftarrow, kp_rightarrow, kp_uparrow, kp_downarrow, kp_home, //kp_pgup, kp_pgdn, kp_end, backspace, mwheelup, mwheeldown, mouse1,2,3 //workaround for no echo to game window in 1.6 - doesn't work in CSS, but doesn't seem to hurt? //(CSS - echo now goes to hidden console screen, oh well.) echo Begin enzo.cfg con_notifytime 2 // time for messages to stay onscreen contimes 3 // number of debugging lines to allow onscreen net_graph "1" hud_centerid "1" hud_saytext_time 10 alias devon "developer 1" alias devof "developer 0" devon; echo "=== Enzo's keys loaded ==="; devof //alias sy "devon;scr_conspeed;devof" //scr_conspeed "=== Enzo's keys loaded ===" //sy // list of keys bound herein: // -------------------------- // -+ nightvision brightness adjust // 5,6,7 select he, flash, smoke grenade // z plant c4 // 1,2,3 select primary, secondary, knife weapon // shift duck (while held, cancels lock) // ctrl walk (while held, cancels lock) // bksp command menu // // mouse: // mw up walk on/off (locking) // mw dn duck on/off (locking) // mb3 reload // // BUYS on the keypad: // ------------------- // INS armor and helmut (buy me first - always!) // DEL ammo // SLASH difuser kit // * nvg // END pistol // DN shotgun // PGDN ump submachinegun // LEFT sniper/assault rifle // 5 silenced rifle (CT-only) // RIGHT p90 submachinegun // HOME sniper rifle 1 // UP sniper rifle 2 // PGUP machinegun // - smoke grenade // + flash grenade // ENTER he grenade //misc settings hud_saytext_time 10 // chat message duration hud_centerid 1 // player-id at center of display //wait, menuclear, and other shorthand alias wait3 "wait; wait; wait" alias wait5 "wait; wait; wait; wait; wait" alias wait10 "wait5; wait5" alias wait20 "wait10; wait10" alias wait50 "wait20; wait20; wait10" alias wait100 "wait50; wait50" //goggle control alias nvg_up "devon; echo NVG_adjusted_up; devof; wait; +nvgadjust; wait; +nvgadjust; wait; +nvgadjust" alias nvg_down "devon; echo NVG_adjusted_down; devof; -nvgadjust; wait; -nvgadjust; wait; -nvgadjust" bind "=" "nvg_up" bind "-" "nvg_down" //grenades select bind "5" "use weapon_hegrenade; devon; echo HE_Grenade_selected; devof" bind "6" "use weapon_flashbang; devon; echo Flashbang_selected; devof" bind "7" "use weapon_smokegrenade; devon; echo Smoke_Grenade_selected; devof" //c4 plant alias +plantc4 "use weapon_c4; wait10; say_team Cover me. I'm planting the bomb.; +duck; +attack" alias -plantc4 "-attack; -duck; lastinv" bind "z" "+plantc4" unbind "4" // default c4 select key gonzo //weapons select alias wp1 "use weapon_m3; use weapon_xm1014; use weapon_mp5navy; use weapon_tmp; use weapon_p90; use weapon_mac10; use weapon_ump45; use weapon_ak47; use weapon_sg552; use weapon_m4a1; use weapon_aug; use weapon_scout; use weapon_awp; use weapon_g3sg1; use weapon_sg550; use weapon_m249; devon; echo Primary_selected; devof" alias wp2 "use weapon_glock; use weapon_usp; use weapon_deagle; use weapon_p228; use weapon_elite; use weapon_fiveseven; devon; echo Secondary_selected; devof" alias wp3 "use weapon_knife; devon; echo Knife_selected; devof" bind "1" "wp1" bind "2" "wp2" bind "3" "wp3" //movement alias walk_m "walk_m1" alias walk_m1 "-duckm; +speed; devon; echo Walk_mode_ON; devof; alias walk_m walk_m2" alias walk_m2 "-speed; devon; echo Walk_mode_OFF; devof; alias walk_m walk_m1" alias +walkm "+speed" alias -walkm "-speed; alias walk_m walk_m1" alias duck_m "duck_m1" alias duck_m1 "-walkm; +duck; devon; echo Crouch_mode_ON; devof; alias duck_m duck_m2" alias duck_m2 "-duck; devon; echo Crouch_mode_OFF; devof; alias duck_m duck_m1" alias +duckm "+duck" alias -duckm "-duck; alias duck_m duck_m1" bind "MWHEELUP" "walk_m" bind "MWHEELDOWN" "duck_m" alias +dk "duck_m2; walk_m2; +duck" alias -dk "-duck" alias +wk "duck_m2; walk_m2; +speed" alias -wk "-speed" bind "SHIFT" "+dk" bind "CTRL" "+wk" //others bind "BACKSPACE" "+commandmenu" bind "mouse3" "+reload" bind "i" "showbriefing" bind "e" "+use" bind "~" "toggleconsole" bind "`" "toggleconsole" bind "m" "+showscores" //buys bind "KP_INS" "buy vesthelm" bind "KP_DEL" "buy primammo; buy secammo" bind "KP_SLASH" "buy defuser" bind "*" "buy nvgs" bind "KP_END" "buy deagle; buy secammo" bind "KP_DOWNARROW" "buy xm1014; buy primammo" bind "KP_PGDN" "buy ump45; buy primammo" bind "KP_LEFTARROW" "buy m4a1; buy ak47; buy primammo" bind "KP_5" "buy aug; buy sg552; buy primammo" bind "KP_RIGHTARROW" "buy famas; buy galil; buy primammo" bind "KP_HOME" "buy awp; buy primammo" bind "KP_UPARROW" "buy sg552; buy g3sg1; buy primammo" bind "KP_PGUP" "buy m249; buy primammo" bind "KP_MINUS" "buy smokegrenade" bind "KP_PLUS" "buy flashbang" bind "KP_ENTER" "buy hegrenade" bind "}" "buy shield" //tests //this still gives me an extra shot, dunno why // alias flashmsg "say_team Blindfolds on - I'm chuckin' a Flashbang!" alias hemsg "say_team HE grenade on the way, heads up!" alias smokemsg "say_team Smoke-bomb comin' up..." alias g1a "use weapon_flashbang; wait; flashmsg; +attack" alias g2a "use weapon_hegrenade; wait; hemsg; +attack" alias g3a "use weapon_smokegrenade; wait; smokemsg; +attack" alias +gfire "g1a" alias -gfire "-attack; wait5; lastinv" alias gmode "grenmode1" alias grenmode1 "alias +gfire g2a; devon; echo HE selected; devof; alias gmode grenmode2" alias grenmode2 "alias +gfire g3a; devon; echo Smoke selected; devof; alias gmode grenmode3" alias grenmode3 "alias +gfire g1a; devon; echo Flashbang selected; devof; alias gmode grenmode1" bind "INS" "+gfire" bind "DEL" "gmode" //ADMIN menu keys alias ampswd "admin_password xxxxxx" bind "F9" "ampswd" bind "F10" "admin_help" bind "F11" "bbmap_report" echo End enzo.cfg
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